12/26/2023 0 Comments League of legends builds![]() Killing creeps as fast as possible pushes the creep line out towards the enemy’s tower. We’re not farming murlocs in World of Warcraft here. If you start a game, head to your lane and immediately start auto-attacking creeps, you’re doing it wrong. This is such a painfully common mistake I decided to write a whole guide about it which we’ll be publishing next week. Create benchmarks for the first 10 minutes and continually try to beat them. Okay, so research is nowhere near as much fun as queuing another game. He’s got an excellent beginner League of Legends YouTube channel with lots of content on jungling. We’ve mentioned FoxdropLoL before on the blog.Stonewall008 has an excellent YouTube channel with jungle clears covering PBE and pre-release, so you can stay ahead of the game when new patches are due.Check out YouTube, hit up Google and search the web for hints and tips for your champion’s optimal jungle starts. Pretty much the same rules here apply as mentioned above, whether number of ganks, CS, or gold are your benchmarks. But have you ever considered how you could be even further ahead by the 10 minute mark? If you play junglers and get comfortable with a particular route around the camps, you probably fire up games and take that same route each time. You’ll have more gold, better items, and get more kills, all paramount to a strong opener in every League game. I guarantee that once you start committing this skill to autopilot, you’ll free up your focus for many other things, such as better map awareness and decision making. Click here for a simple reference chart from /u/dthall43 in /r/summonerschool.It’s from patch 5.8, but we double checked and the results for max CS in the first 10 minutes are still accurate for the current 6.7 patch. If you can, then up your benchmark and keep practicing. ![]() If you can’t achieve that, you need to fire up those custom games. So 70 means you get to miss 37 creeps for each practice run. A perfect CS for the first 10 minutes in LoL is 107. If you can’t hit 70 CS in the first 10 minutes when you’re in a game all by yourself, how can you hope to achieve it when you’ve got enemies in lane harassing you, trying to zone you out and an ever-present threat of ganks from the jungle and mid lane? That’s right, it’s just not happening. If you don’t do this already, start loading up custom LoL games with no bots and no players and aim to get a minimum of 70 CS in the first 10 minutes. If you’re a support, this doesn’t apply to you, but it’s good to know either way. It’s a clear indicator of what’s holding you back. You’ve probably seen the graphs that show the CS of players in the different League divisions. Your creep score is a fundamental skill to master. This section is for the people who underestimate just how important this advice is, because many MOBA gamers already use this strategy. So how do you get off to a stronger start overall? Here are 10 LoL strategies you can start practicing today. Clawing back a win from an enemy team that’s snowballed wildly out of control by late game is tough, but clawing back an advantage lost in the first 10 minutes of play is typically not so hard. Yes, even if your ADC is on the wrong end of a feeding frenzy, things would have to be pretty dire to call GG by 10 minutes. It’s important to note at this point that we’re not saying you should AFK if your team’s behind by this stage of the game. And, if you’re serious about progress up the ladder, that matters. So developing the habit of strengthening the first 10 minutes of your game is a League of Legends strategy that will help you consistently as you climb through the divisions. This result is consistent from Bronze to Challenger, too. It doesn’t matter if you look at the CS, average gold per minute, XP per minute or even damage taken, the teams furthest ahead at 10 minutes win more games overall. We know it’s important to start strong, but it’s interesting to see how consistent this trend is. It’s no secret that you don’t want to find your team three kills down and getting all kinds of zoned-out-of-farm before the 10 minute mark. The average CS, and per game is lower than you might think because it’s taken per game, meaning ADCs (for example) will have much higher CS/min, while supports will typically have lower. Let’s look at data from the first 10 minutes of play across 10,000 games of ranked League games in three different divisions. So what is a more reliable way to improve your win/loss ratio? Getting off to a strong start in the first 10 minutes. And they feel amazing.īut, because snowballing is a thing, comebacks often slip through our fingers, and they’re by no means a reliable League of Legends strategy to win games. ![]() Comebacks in LoL are among the most euphoric gaming experiences on offer.
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